Skirmish Evo Lab
Local visual simulator + evolutionary training for army policy. Run generations, watch matches, keep best genomes.
Run 1 Generation
Run 10 Generations
Auto: Off
Play Best vs Baseline
Reset Population
Export Best Genome
Export Strategy JS
Codename
Population
Ticks/Match
Mutate
Render: native terrain + sprite-sheet units + movement trails + hit bursts
Workers: Soldier_2/3 sprites
Military: Soldier_1/3 sprites
Idle + Walk + Attack frames
Generation
0
Matches/Gen
0
Best Fitness
0
Avg Fitness
0
Current Tick
0
Result
-
Fitness rewards: win bonus, spawn damage dealt, own spawn HP, total income, military pressure.